﻿namespace Odb_gui
{
  partial class Form1
  {
    /// <summary>
    /// Erforderliche Designervariable.
    /// </summary>
    private System.ComponentModel.IContainer components = null;

    /// <summary>
    /// Verwendete Ressourcen bereinigen.
    /// </summary>
    /// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
    protected override void Dispose(bool disposing)
    {
      if (disposing && (components != null))
      {
        components.Dispose();
      }
      base.Dispose(disposing);
    }

    #region Vom Windows Form-Designer generierter Code

    /// <summary>
    /// Erforderliche Methode für die Designerunterstützung.
    /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
    /// </summary>
    private void InitializeComponent()
    {
        this.button1 = new System.Windows.Forms.Button();
        this.SuspendLayout();
        // 
        // button1
        // 
        this.button1.Location = new System.Drawing.Point(93, 83);
        this.button1.Name = "button1";
        this.button1.Size = new System.Drawing.Size(75, 23);
        this.button1.TabIndex = 0;
        this.button1.Text = "button1";
        this.button1.UseVisualStyleBackColor = true;
        // 
        // Form1
        // 
        this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
        this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
        this.ClientSize = new System.Drawing.Size(284, 264);
        this.Controls.Add(this.button1);
        this.Name = "Form1";
        this.Text = "Form1";
        this.ResumeLayout(false);

    }

    #endregion

      private System.Windows.Forms.Button button1;
  }
}

